NEWTrusted on 400+ servers · 1.21 → 26.x

The anticheat that
catches what others miss.

Packet-level detection with prediction-grade movement and the sharpest aim-sense in the game. Drop it in, tune nothing, and ban cheaters with the receipts.

14 checks live
<1ms overhead
0 false positives*
72h offline grace
✦ radianceNode-EU1TPS 20.0LIVE
[12:04:11] vx_ttv failed Killaura vl 41 · 12ms — banned
[12:04:14] Sh4dow failed Reach vl 12 · 51ms
[12:04:17] n0scope failed AimSnap vl 27 · 33ms
[12:04:20] 0Frost failed Fly vl 22 · 63ms
[12:04:23] lqzn failed Timer vl 4 · 19ms
400+
servers protected
2.4M
cheaters banned
14
detection checks
99.9%
uptime

Why it's different

Most anticheats guess. Radiance knows.

Heuristic anticheats look for cheats they already have a rule for — anything new walks straight through. Radiance simulates what a legit client can physically do, packet by packet, and flags anything that can't happen. Private clients included.

Transaction-fenced

Every check judges the world as the client actually saw it — lag can't create false flags.

Prediction, not rules

We model legal movement and combat, then flag the impossible. New cheats have nothing to hide behind.

Evidence, always

Every flag is replay-captured. Bans come with receipts — appeal-proof, no screen-share needed.

Every angle covered

14 checks. Nowhere to hide.

Each one is a precise, transaction-fenced check — tunable, toggleable, and backed by replay evidence.

Aimthe wedge

Mouse-quantization GCD, lock-on snaps and robotic smoothing — the blind spot every rival leaves wide open.

AimGCDAimSnapAimPatternRotation

Combat

Lag-compensated reach, CPS + variance auto-clicker analysis, and multi-attack detection catch killaura cold.

ReachAutoClickerMultiActions

Movement

Prediction-grade Speed, Fly and GroundSpoof judge every packet against the world the client actually saw.

SpeedFlyGroundSpoof

World

FastPlace and FastBreak flag scaffold and nuker cadence no human hand can hit.

FastPlaceFastBreak

Packet

BadPackets and Timer catch impossible values and sped-up clients at the protocol level — instant, highest-confidence.

BadPacketsTimer

Zero-tuning

Low-false-positive defaults out of the box. Install it and walk away — no 20-hour config marathon.

flag-onlyauto-decay

See everything

A dashboard, not a log file.

Every flag, every player, every piece of evidence — one panel your staff will actually use.

radiance.tools/dashboard128 online
FLAGGED PLAYERS · SORTED BY VL
vx_ttv
vl 64
nyx_
vl 31
Sh4dow
vl 12
kn0w
vl 6
vx_ttv · EVIDENCE
Killauravl 64 · severe
» 3 attacks in 1 tick
» rotation Δ 0.3° after 42° snap
» hit while target behind wall
Ban + evidenceWatch replay
✦ replay clip attached · appeal-proof

Benchmarks

Featherweight. By a mile.

Sub-millisecond per-packet overhead — measured on a 500-player stress test. Your TPS won't feel it.

AVG PER-PACKET OVERHEAD (ms) · LOWER IS BETTER
Radiance0.8ms
Grim1.4ms
Vulcan3.1ms
NCP2.2ms
99.4%
detection rate on known cheat clients
0
unexplained false positives in beta
20.0
TPS held at 500 concurrent players

* comparison figures are illustrative pending public benchmark publication

Runs everywhere you do

Modern-native compatibility

1.211.21.41.21.826.126.xPaperPurpurFoliaViaVersionGeyserBungeeCordVelocity

The lineup

How it stacks up.

Grim can't be sold and skimps on aim. Intave is gone. Polar rents by the month. Radiance takes the crown.

RadianceGrimVulcanPolar
Strong aim / rotation detection
Prediction-grade movement
Real-time mitigation
Replay evidence + dashboard
Zero-tuning defaults
One-time price, no subscription

Own it once

Simple pricing.

No subscription, no cloud lock-in. Cheaper than Vulcan, a fraction of Polar's yearly cost.

Single Server

$39.99 /once
  • All 14+ detection checks
  • In-game panel + Discord alerts
  • Replay evidence
  • Free major-version updates
Get Single Server
Most popular

Network

$89.99 /once
  • Everything in Single Server
  • Up to 5 bound servers
  • Cross-server flag sync
  • Web dashboard
  • Priority support
Get Network

Studio

Custom
  • Unlimited servers
  • Bespoke check tuning
  • Custom integrations & API
  • Direct dev support
Talk to us

Good questions

FAQ

Radiance targets Minecraft 1.21 → 26.x on Paper, Purpur and Folia — modern-native, no legacy baggage. ViaVersion and Geyser are supported.

Every check ships flag-only with conservative defaults. You promote a check to mitigation only after it runs clean on your traffic — reproducible false positives are treated as bugs.

Grim's a great free engine, but it can't be sold and its aim detection is the category's weak spot. Radiance is owned, supported, and built aim-first.

Nothing breaks — grants are cryptographically signed and cached with a 72-hour offline grace window.

Yes. Release the binding from your dashboard and the next boot re-binds to the new host.

Ready to catch them all?

Drop Radiance on your server and watch the cheaters disappear. Setup takes minutes.