1.21 → 26.x · Paper · Folia

The anticheat that actually catches them.

Killaura, fly, reach, aimbot — Radiance sees it all and bans it with the receipts. Drop it in, tune nothing, and watch the cheaters vanish.

14 checks live <1ms overhead 0 false positives
Radiance
KillauraReachAimGCDFlySpeedAutoClickerGroundSpoofTimerAimSnapFastPlaceBadPacketsScaffoldFastBreakNoSlowMultiActionsAimPatternKillauraReachAimGCDFlySpeedAutoClickerGroundSpoofTimerAimSnapFastPlaceBadPacketsScaffoldFastBreakNoSlowMultiActionsAimPattern

Live in minutes

Stupidly simple to run

No 20-hour tuning marathon. No cloud account. Drop the jar and you're protected.

1

Drop it in

One jar, one dependency. Boots in seconds and arms all 14 checks — no config to touch.

2

It watches

Every check runs flag-only first, learning your server. You see the flags roll in, in real time.

3

They're gone

Flip a check to mitigate and cheaters get set back, cancelled, or banned — with replay evidence attached.

Every angle covered

14 checks. Nowhere to hide.

Each one is a precise, transaction-fenced check — tunable, toggleable, and backed by replay evidence.

Aim & rotation

the wedge

AimGCD, AimSnap & AimPattern read mouse-quantization, lock-on snaps and robotic smoothing — the blind spot every other anticheat leaves wide open.

Combat

Lag-compensated Reach, AutoClicker CPS + variance, and multi-attack detection catch killaura and reach hacks cold.

Movement

Prediction-grade Speed, Fly and GroundSpoof judge every packet against the world the client actually saw.

World

FastPlace and FastBreak flag scaffold and nuker cadence no human hand can hit.

Packet

BadPackets and Timer catch impossible values and sped-up clients at the protocol level — highest confidence, instant.

Zero-tuning

Low-false-positive defaults out of the box. Install it and walk away — no 20-hour config marathon.

The lineup

How it stacks up

Grim's great but can't be sold and skimps on aim. Intave's gone. Polar rents by the month. Radiance takes the crown.

RadianceGrimVulcanPolar
Strong aim / rotation detection
Prediction-grade movement
Real-time mitigation
Replay evidence + dashboard
Zero-tuning defaults
One-time price, no subscription
Actively developed

Own it once

Pick your plan

No subscription, no cloud lock-in. Cheaper than Vulcan, a fraction of Polar's yearly cost.

Single Server

$39.99one-time
  • All 14+ detection checks
  • In-game panel + Discord alerts
  • Replay evidence
  • Free major-version updates
Get Single Server
Most popular

Network

$89.99one-time
  • Everything in Single Server
  • Up to 5 bound servers
  • Cross-server flag sync
  • Web dashboard
  • Priority support
Get Network

Studio

Let's talkcustom
  • Unlimited servers
  • Bespoke check tuning
  • Custom integrations & API
  • Direct dev support
Talk to us

Good questions

Answers, no fluff

Radiance is built for Minecraft 1.21 → 26.x on Paper, Purpur and Folia — modern-native, no legacy baggage.

Every check ships flag-only with conservative, zero-tuning defaults. You promote a check to mitigation only once it runs clean on your traffic — and reproducible false positives are treated as bugs.

Grim's a great free engine, but it can't be sold and its aim detection is the category's weak spot. Radiance is owned, supported, and built aim-first.

Nope. One-time licence, no cloud dependency. Compared to Polar's monthly bill, the network tier pays for itself in about six weeks.

Nothing breaks — grants are signed and cached with a 72-hour offline grace window.

Yes. Release the binding from your dashboard and the next boot re-binds to the new host.

Ready to make cheaters miserable?

Drop Radiance on your server and watch the hackers rage-quit. It only gets fun from here.